To: fifreak@worldnet.att.net Subject: sf2 guile bugs: i've tried to order this logically so bear with it. tell me if my explaining is crap. backward's fake throw : charge back as usual then foward ,back + 2 fierce attacks. (the opposite of the one on your page) freeze in cuffs : when doing handcuffs quickly charge back and do a sonic boom , guile will freeze in position like invincible. stance(statue) in cuffs throwout: when in cuff's do stance. charge down-back for two seconds then up-foward +2 fierce attacks (a sonic boom on an angle) guile will throw them straight out. if you hit fierce punch immediately after guile grabs them the opponent will flip back in to cuffs. can also throw back in the other way by charging down-back(2 secs), foward,up-back +2 fierce attacks. also throw back in by tapping fierce  punch after guile grabs them. invincible in cuffs: after throwing back into cuffs either ,(should be charging in a top corner) do a stance either backwards or fowards (depending on which way u threw) try to time it for the second that guile goes from squatting to less squatting. the timing is kinda tough. guile will get frozen like the one earlier but this way is more important. invincible: just like incincible in cuffs except that you start by doing a stance nearby and waitin till the are in range. guile will do a fake throw straight out of stance and the opponent will not fall over. (not pressing fierce punch straight after will result in a normal fake throw). i have managed to do invincible on the car a couple of times. hyper bug with ken. kinda like on classic , on the car stage break off one corner then walk to the side of the screen turn around and jump into the car when you are near the corner do a dragon punch in mid air , ken will get stuck. i hope you can follow this Mark Shields <- me